ARRaycastQuery2 [ARKit] Sample Code: Placing Objects and Handling 3D Interaction https://developer.apple.com/documentation/arkit/placing_objects_and_handling_3d_interaction Placing Objects and Handling 3D Interaction | Apple Developer Documentation Sample Code Placing Objects and Handling 3D Interaction Place virtual content at tracked, real-world locations, and enable the user to interact with virtual content by using gestures. Download OverviewThe key facet of an AR experi.. 2020. 6. 21. [ARKit]Ray-Casting Ray-Casting and Hit-Testing Raycasting and Hit-Testing | Apple Developer Documentation Raycasting and Hit-Testing Find points on real-world surfaces given a screen location. OverviewRaycasting is the preferred method for finding positions on surfaces in the real-world environment, but the hit-testing functions remain present for compatibilit developer.apple.com ARRaycastQuery 실제 세계의 표면에서 3D 위치를 .. 2020. 6. 21. 이전 1 다음