Ray-Casting1 [ARKit]Ray-Casting Ray-Casting and Hit-Testing Raycasting and Hit-Testing | Apple Developer Documentation Raycasting and Hit-Testing Find points on real-world surfaces given a screen location. OverviewRaycasting is the preferred method for finding positions on surfaces in the real-world environment, but the hit-testing functions remain present for compatibilit developer.apple.com ARRaycastQuery 실제 세계의 표면에서 3D 위치를 .. 2020. 6. 21. 이전 1 다음